Let the Showings Resume

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After trying to chase her down for weeks, Apple and I finally cornered one of her former co-workers. Some time back, she learned that we were selling our home and expressed interest in taking a look at it, since she wanted to upgrade from her small condo that wasn’t even garage-equipped. Being a somewhat well-off widow who already lives in the local area, she seemed like the perfect buyer. And, because she’s going directly through us instead of a real estate agent of her own, if she ends up buying the property we’ll save money on the commission.

Proving the old axiom that it never rains but it pours, we were just an hour away from meeting her when our own agent called and said that she had someone wanting to come show the house at the very same time. Why does that just figure? Unfortunately, that buyer was not able to make it at any other time, so we had to let them go. I figure it’s better to court the prospect you know you have a good chance of landing, rather than the one you know nothing about.

“Don’t stress over it,” Apple told me. “There will be more buyers where that one came from.”

It didn’t take long for her to be proven right, for during dinner I received another call from our agent who had yet another buyer wanting to stop by tomorrow afternoon. This time I was pleased to accept, and so we’ll scurry out of here and have lunch elsewhere tomorrow while the prospects are visiting. After almost three weeks of zero activity, it’s nice to finally start seeing some new buyers coming in for a closer look.

Our agent shed some light on that three-week lull, incidentally. For the last several weeks there have been two other homes just like ours for sale in the community that are foreclosures, and as such were better spec’ed than ours and with lower list prices. But both of those homes recently went under contract, so once again our place is the “deal” of the community, so we’re going to start seeing more business. We don’t have the lake view that so many covet, so the going has been tougher for us, but I’m sure we’ll get an offer before long.

As if on cue, my boss this evening regaled me with half an hour worth of instant messages about how great Frisco is, how awesome the people are and how much stuff he has discovered to do. Living in the suburbs of a major metro area like Dallas has its advantages: there’s an absolute load of restaurant, activities and culture all around you. Planetariums, zoos, aquariums, historic train rides, huge arcades and bowling alleys, excellent local libraries with great kids’ programs (my boss said his son was given a free stuffed animal for reading a certain number of books)…it’s all stuff you don’t realize you’re missing until you live somewhere with a complete dearth of any of it, like our current place of residence.

This, again, reminds me of the metro Detroit area where I grew up, just as driving on Frisco’s roads did. Up there, likewise, you were surrounded by suburbs, each with its own raison d’ĂȘtre, restaurants, shops and places to go. If you didn’t feel like seeing a movie in Livonia, you could go to Northville. Or you could go out to West Bloomfield. Or Farmington Hills. You could plan a whole raft of shopping, dining and doing stuff in a different locale each day. Down here in southwest Florida, there’s just…here. I mean, you could go to the big mall in Estero, but it’s just one mall. You could go to Fort Myers if you have all day, but ugh…who would want to, when it’s just the same stuff you have at home but in worse condition.

The problem with the Detroit metroplex, of course, was that the anchor of it all — downtown Detroit — was somewhere you never wanted to go, at least not in the era in which I grew up and certainly not now. I hope downtown Dallas will be different.

One way or another, we’re looking forward to the adventure ahead.

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Oddball Review: Tomb Raider: The Cradle of Life (2003)

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Oh boy.

I may have taken this Tomb Raider thing a little too far. See, it was the first film being played at a friend’s house last weekend that made me decide to pick up Tomb Raider: Underworld (reviewed here) for my Xbox 360. But I have to be honest, here: Going a step further and renting the first film’s sequel, Lara Craft: Tomb Raider: The Cradle of Life (Two colons? Really?) was a mistake.

This film is simply horrible. Oh, I tried to watch it through to completion. Tried and failed — two nights in a row. I’ve come within 40 minutes of the end, but I just can’t sit there and watch the minutes tick by on the clock when I realize that I could be doing something more productive with my time instead, like watching paint dry. Or to be more serious, actually playing — not just watching — an actually good bit of Tomb Raider goodness in the form of Underworld. Because let’s face it, Cradle of Life has about as much to do with Tomb Raider as 2008′s Knight Rider reboot had to do with the original series. (That’s “zero,” for the uninitiated.)

Both of the Tomb Raider films star Angelina Jolie, in case you hadn’t heard, who herself is a very good approximation of the fictional Lara Croft. The first film, released in 2001, mostly saw her exploring vast ancient ruins in a variety of global locales. It was, in fact, much like the games themselves — albeit with more than a little Hollywood suspension of disbelief required. While that film looked and felt a lot like some of the recent Tomb Raider games, 2003′s Cradle of Life looks more like a crazy quilt of bad action movie cliches and homages all smashed together in completely incongruous ways — a crazy quilt that just happens to star Angelina Jolie with an English accent. On a Tomb Raider level, the feel is all wrong. On a compelling movie level, the feel is just plain AWOL.

Speaking of accents, I basically can’t understand half of the dialogue in Cradle of Life. Part of it is the fact that the 5.1 surround audio downmixes horribly on my TV’s built-in stereo speakers, burying what was formerly the center channel dialog so far below the soundtrack and hard effects that it’s almost impossible to hear. (I’ve shelved my home theater system for the purpose of uncluttering our house while we try to sell it, a decision that becomes more grudging each passing weekend.) Complicating matters is the brogue of Scottish co-star Gerard Butler (300), making it almost necessary for me to turn the subtitles on. But as I explained to my wife earlier today while discussing this cinematic abomination, “Every time I’m tempted to reach for the subtitle button, I decide not to bother because it doesn’t matter what anybody is saying anyhow.”

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Oddball Review: Tomb Raider Underworld (Xbox 360)

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Lara Croft stars as the heroine of Tomb Raider: Cleavage.

I haven’t done a review in a while. Sadly, since the rise of the HD era, all of my vintage video capture equipment is no longer sufficient for the purpose of grabbing screenshots of high-res video games and Blu-ray movies. Nevertheless, I’ve been spending far too much time consuming media and far too little actually producing anything of value, even a schlocky video game review on a blog that no one reads. Consider, then, today’s review of Tomb Raider: Underworld a first step toward rectifying that.

One way that the frugal (a.k.a: cheap-ass) gamer can enjoy his video gaming pastime for very little expense is to buy games a year or two after their release. Although I’ve always been a “mild fan” of the venerable Tomb Raider series (who can trace his lineage all the way back to 1996′s very first installment on the PC), I never bought Underworld when it hit store shelves in late 2008. I did, however, download and play the free demo and liked what I saw. So when a friend popped in the DVD of Angelina Jolie’s first Tomb Raider film over the Independence Day weekend, I got in the mood to revisit this storied video game franchise on my own time.

Tomb Raider: Underworld is a direct sequel to 2006′s Tomb Raider: Legend, which I bought (at full price) and enjoyed that year, but quickly traded in as it was quite short and had essentially no replay value. By comparison, when I picked up Underworld a couple days ago, I paid eight bucks and change. I can say with certainty that Underworld would have to suck pretty hardcore for me to feel ripped off after a transaction like that. That’s the advantage of buying old stock, friends. After hitting up Xbox Live for the free DLC packs (mostly costumes and such), I fired up the game and decided to see what my eight greenbacks got me.

To be honest, I don’t remember much of anything about Legend, the previous game in the series. My memory of it is very flash-in-the-pan, like a recollection of a dream I had five years ago. So I was a little bit (okay, a lot) confused when the game dropped me right into a scene straight out of an action movie: Croft Manor was burning, Lara was trying to escape from it, and all kinds of shit was hitting the fan. None of this made any sense. I thought I at least remembered the climactic final scene from Legend, and it hadn’t involved burnin’ down the house (with apologies to the Talking Heads) whatsoever. What’s going on?

As it turned out, this little “teaser” scene at the beginning of Underworld is precisely that: a teaser. In other words, it’s actually a snippet of action that comes later in the game’s story. Shortly after the teaser reaches a climax of sorts, we cut to a very cinematic title animation, followed by a date card reading “One Week Earlier…” Yeah, thanks for throwing me for a loop right out of the gate. Oh, and that teaser? You earn 25G for completing it. It basically consists of walking around three corners, jumping twice and crouching once. If you’re wanting to powerlevel your Gamerscore, this game is looking like a promising way to do it.

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Stargazing (In The Metaphorical Sense)

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It was a fairly quiet week at work, though I don’t mean “quiet” as in “not busy.” With another product release out the door, plus a newsletter campaign and a variety of internal system upgrades, bug fixes and testing, there was plenty to do. Just not much in the way of communication, because my boss was out for the whole week getting his family moved from Kansas to Texas. And if things weren’t already quiet enough, next week the entire office will be shut down while the company gets moved to Texas as well. We won’t be really back to full-power until July 6th, I expect, although we’ll all have operations covered in the interim while some of us work remotely. For my own slice of workspace, it’ll be business as usual.

Yesterday I received a call from our real estate agent, who asked if it was all right for a buyer to come by for a showing this morning at 10:30. It’s our first showing since we put our house on the market about a month ago, so we were pretty excited. The real estate market is, again, tanking — since the federal government’s homebuyer tax credit expired at the end of April, the month of May saw a worse-than-expected 30% drop in sales. It’s no surprise that there’s been little interest.

But things might be starting to pick up a little bit for us now, what with today’s showing and an open house that we’ve got scheduled for Sunday afternoon. On top of that, our most promising lead right now is a co-worker of Apple’s, who expressed interest in coming by to take a look at our home. If she ended up being the buyer, we’d save half on the commission since she would not have enlisted the services of a real estate agent. That would be a real boon for us, considering we need all the money from the sale that we can get. (But when is that ever not true?)

My parents are here in town this weekend, and a few hours ago we all enjoyed a nice dinner at an Italian restaurant downtown. For the weekend ahead, we’ve got the aforementioned open house going on, and I ought to change the oil in the GTO. Aside from that I don’t have any definite plans. I’ve been in the mood for some writing, reading and bookish hobby work lately — converting all of my PDB eBooks to ePub format, adding onto a story I haven’t touched in a while, perhaps even getting back to my wiki project. Through all of this, the addictive properties of Red Dead Redemption on my Xbox 360 continue to tempt me greatly, a constant struggle between creative expression and self-indulging entertainment. I suspect I won’t know the outcome of this battle until the weekend ends.

A few nights ago I did another new search over at Realtor.com for newly-listed properties in the Frisco, TX area where we’re looking to relocate. A few new places have come online, one of which is actually in Plano but is particularly interesting because it appears to have all of the features we’re looking for, including confirmed availability of Verizon’s FiOS TV and Internet service, and the coveted three-car garage that I so lust after. The only thing I don’t like is the potential proximity to the Sam Rayburn Tollway (otherwise known as the 121). There’s always some issue, isn’t there? No home is perfect — you have to decide which flaws are more important and which you can ignore.

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The iPhone 4 Signal Loss Paroxysm

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For the last week or so, I’ve been following the news of Apple’s latest generation iPhone: the iPhone 4. Since AT&T made most of the owners of last year’s iPhone 3GS eligible for upgrade immediately, I decided to go ahead and get an iPhone 4, then sell my 3GS to make up the difference. It was a potentially net-zero-cost transaction for me, so I couldn’t really lose.

Yesterday, however, as the first of the iPhone 4 pre-order customers began to receive their phones by mail, something strange and unnerving happened. There were lots and lots of complaints. I occasionally follow the discussion forums at MacRumors.com, one of the premier Apple fan sites, and the vitriol was really flying around in there.

Now, don’t get me wrong: Serious aficionados of just about anything, from electronics to fine wines to sports cars, tend to be the most vocal nitpickers. Accordingly, there are always complainers during every Apple product launch. Last year, for example, when the iPhone 3GS arrived, many people were complaining because the color tone of the screen was too warm compared to earlier models. Others pontificated that the sleep/wake switch was loose and rattly. I didn’t experience these problems, either that or I’m just not hardcore enough for them to affect me. Since I bought it a year ago, I would describe my experience with my 3GS as “outstanding.”

The iPhone 4 launch was different. I started seeing many threads of complaints, some about trivial matters as you would expect (“My speaker sounds tinny!” or “Does anyone else’s phone rattle when you tap on the back, like, really hard?”), but others about potentially showstopping problems. One thread that seemed to be gaining traction was the “proximity sensor” thread. The iPhone has a sensor so it knows when you’re holding it up to your ear to make a call, and thus shuts off the touch screen so you don’t press buttons with your face. Apparently, a handful of people received iPhone 4 units with faulty sensors and were pressing all manner of buttons with their cheek, even hanging up in the middle of calls. Ouch.

The worst issue, however, and by far the fastest-growing one, was the signal loss issue. Specifically: What happens when you hold your iPhone 4 a certain way, and your palm, thumb or finger happens to cover up the small black seam between the Wi-Fi / Bluetooth / GPS antenna band and the UMTS / GSM antenna band? Apparently, as some users were finding out, it causes their iPhone to lose almost all reception, drop calls and completely stall data traffic.

Now, to be fair, there are people who are reporting that they cannot recreate this issue. I happen to know one of them. But there are also way, way too many people reporting that it is a problem for this to be an “imagined” defect, or a case of PEBCAK (or PEBCAP, in this case). I mean, there are problems that aren’t really problems, like the moron who posted “Every picture I take with the iPhone 4′s flash enabled is all washed out!” only to discover that he had forgotten to remove the protective plastic sheet from the back of the phone (and, thus, the camera lens). But then there’s something like the antenna issue, where you have dozens of people posting YouTube videos demonstrating it. (Want more videos? Oh yeah, there’s more.)

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SHO-CO-REVIEW 16: Romances sans paroles

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"Romances sans paroles" Album Cover

Romances sans paroles Album Cover

Released on July 15, 2009, Romances sans paroles~bande originale du film~ is the soundtrack album to the documentary film about Shoko Suzuki, entitled Mugonka~Romances sans paroles~. The album was released on Shoko’s own label, Bearforest Records (which is actually her second private record label; two previous releases — Love is a sweet harmony and Absolutely Alone in Kyoto Jittoku — were released on Shoko’s Angel Records label) and was preceded by a single, “I’ll Get What I Want (Chou Tsuyoko na Onna)” (which is the theme song for Mugonka). Interestingly enough, the single was released only on a 45 RPM vinyl single and cassette single.

As there are only six songs used in the entire film, the rest of the soundtrack album is filled with various live performances, taken from one of three live dates: December 21, 2008, February 14, 2009, and March 22, 2009. Most of the live cuts are Shoko solo, though the four tracks from March 22 feature Moonriders member Masahiro Takekawa on violin and trumpet, and Takeshi Shibuya on keyboards and backing vocals. Additionally, Takekawa plays violin and mandolin on “Do You Still Remember Me?” (the b-side of “I’ll Get What I Want”), and Larry Fujimoto plays bass on “I’ll Get What I Want.” Other than that, it’s Shoko’s show all the way (she plays keyboards, drums and guitar on the various tracks).

TC-D5 cassette recorder

In a slight oddity, this is probably the first record I’ve ever seen where an inanimate object is thanked in the liner notes. It’s true: the Sony TC-D5 stereo cassette recorder is thanked by Shoko in the album’s notes, for “revitalizing passion & curiosity.” Several of the tracks on the album are of near-demo quality (audible hiss, etc.), because these were recorded on the TC-D5.

As for the documentary itself, it roughly covers a year in Shoko’s life, beginning in late 2008. Much of the footage is self-shot; i.e.. Shoko filming herself in her home and talking. The film starts with Shoko’s 20th anniversary concert (Sept. 2008), and the rehearsals surrounding it. You then see Shoko working on a new composition in its various stages (“I’ll Get What I Want”), including lyric writing (where you can see Shoko has YouTube bookmarked on her laptop). Next, she meets up with Shinji Harada (whom Shoko backed on tour before becoming a recording artist) and Moonriders guitarist Keiichi Suzuki (who, if at all, is known among some people my age for composing music for the video game EarthBound) for rehearsals — Harada and Suzuki are to be special guests at a (then) upcoming Shoko concert.

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Cruisin’, and Other Happenings

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Last weekend, Apple and I went on our first cruise. Thanks to my parents’ membership in the Disney Vacation Club, we were able to book a three-night cruise to the Bahamas that included Nassau and Castaway Cay, the latter of which is Disney’s own private island. I’ve never thought of myself as a “cruise person”; for some reason the thought of being trapped on a ship at sea with nowhere to go never sounded appealing, despite the fact that I often trap myself in my own house not only wittingly, but happily. Ask me today, however, and I’ll tell you that I would definitely go on a cruise again — especially if it’s a Disney cruise.

We may have been a bit spoiled. After all, the ship we sailed on — the Disney Wonder — was recently rated #1 for crew and service by a CondĂ© Nast Traveler magazine poll. Disney does have a reputation for making every experience about as polished and professional as is possible, and our cruise was no exception, filled with some of the most friendly staff, finest accommodations and nicest locales I could imagine. And like most cruises, all of the food was free. Hard to beat that!

Mostly playing it low-key, we did just a smattering of activities, ranging from a tour of Nassau and its Ardastra Gardens and Zoo to taking in some of the musicals and shows that the ship’s crew put on for us. Even so, we felt like we filled each day to the brim with stuff to do, sights to see and food to eat, and it was a rare thing for us to even have a moment to just lay around and watch TV. (Which is perfect — because we probably do enough of that at home!)

I think my favorite day was the one we spent at Castaway Cay, Disney’s private island. Those were some of the most incredible beaches I’ve ever seen, and talk about quiet — there was total silence out there at Serenity Bay. We made the most of it, basically just floating on our backs in the crystal clear waters and soaking up the tranquility. Just like in the movies, servers would walk up and down the beach every so often and ask if you wanted a drink. You could sit out there like Milton at the end of Office Space and complain about the margaritas. (Although once you got a load of the scenery, I’d imagine it’d be hard to complain about much of anything.)

Earlier today I spent a while uploading all of the best photos from the cruise, then titling and tagging them. If you want to see them, check them out right here.

I also edited together a collection of footage I shot using my iPhone, including stuff from the cruise ship, Ardastra Gardens and Castaway Cay:

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Hit the Weekend

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Another glorious Saturday has arrived. Normally I spend much of my weekends playing games, although the past couple of weeks have been a little bit different. Since we decided to officially put our house on the market and see what happens, we’ve been making some changes throughout just to make sure everything is in top shape, in case a prospective buyer happens to come by. In fact, I spent almost the entirety of last weekend — from 6 p.m. Friday on — doing household work, furniture rearrangement and so on. Both Apple and I have been fairly busy with all of the cleanup and polish tasks.

We’ve been in this situation before, but back then, the process of selling our home almost immediately turned into an absolute clusterfrak. Our real estate agent was largely MIA, and when she did call or show up, she spent the whole time complaining in a patronizing voice that we should do this, do that, do some other thing. We nearly broke our backs trying to gussy up the house, redecorate everything and on and on, and what did we get for it? Jack. Shit. The market had only just then taken an absolute nosedive, and we should have realized that there was no chance in hell of us selling our house with 35 other cookie-cutter clones of it also on the market right here in our community. Our agent wasn’t interested in telling us such things, though, so she let us sit and spin until I just about fired her down into the fucking yard.

Our situation back then was largely the market’s (and our own) fault, but the real estate agent you choose to help you sell a property certainly makes a big difference. So far we’ve had a lot less stress and worry from the agent we chose. She works for the real estate agency that’s based right here in our community — and in fact is one of its most senior employees — so she knows the area inside and out. She gave us some suggestions on how we should dress up the house a bit, but it was all pretty sensible stuff, and none of this “Rearrange your closets!” and “Completely change the purpose of this room!” garbage that our previous agent stuffed down our throats. The market is also much better — prices have been fairly stable (if not slightly increasing) and we have only about a dozen homes competing with us instead of three times that figure.

Best of all, though, we don’t have some ridiculous, overpriced house being built that we’re gonna need to start paying for the instant it gets done, and absolutely no deadlines pressuring us into anything. I can’t believe how much bigger our eyes were than our stomachs (or our wallets) on that last house we contracted to build. Walking away from the down payment on that home cost us a lot of money that is making our current move difficult even today, but the alternative would have been the total ruination of our financial and possibly marital lives. On occasion I do have spurts of optimism, and I like to think that those actions merely opened the door for the opportunity that now lies before us, for had we gone ahead with our move in 2006, there is no way I would be in a position to move now — or ever, probably. We’d be trapped in this town for all eternity, either that or broke and destitute. (Or worse…both.)

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SHO-CO-REVIEW 15: Sweet Serenity

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"Sweet Serenity" Album Cover

Sweet Serenity Album Cover

Released September 10, 2008, Sweet Serenity was Shoko Suzuki’s 20th anniversary album. Also, for the first time since Love, painful love in 2000, Shoko released an album distributed by a major record label — Sony Music Direct, a subsidiary of Sony (with whom Shoko began her career under), released the record as (presumably) part of a one-off deal (seeing as how every Shoko release since then has been an indies release). Beginning in 2007, Sony Music Direct began releasing Shoko’s older Epic/Sony material, culminating in the three box set (6 CDs, 3 DVDs) collection SHO-CO-SONGS series, featuring everything Shoko released under Epic/Sony between 1988 and 1999; in that time they also released this album.

"Absolutely Alone in Kyoto Jittoku" Album Cover

I also should point out here that Shoko had another release between Suzuki Syoko and this album; a vinyl-only live EP release, titled Syoko Suzuki Absolutely Alone in Kyoto Jittoku 2007.12/30,31. In fact, that EP saw the first official release of both “Father Figure” and “5 years,/And then…”, both of which are also on Sweet Serenity. The Absolutely Alone… EP also had two other songs as its B-side — a new recording of “Itsuka Mata Au Hi made” (originally from Atarashii Ai no Uta) and another version of “Celluloid Heroes” (originally done by the Kinks, and first covered by Shoko in 2002 and first mentioned in this review). The EP was produced in limited quantities, though, and is no longer in print.

Interestingly, Shoko is very much a proponent of the vinyl format. In addition to the Absolutely Alone… release, Shoko’s next single after the Sweet Serenity album (which I’ll get to in the next review) would be made available only on vinyl and cassette formats; additionally, she often writes and talks about her vinyl collection (like her autographed copy of Sweet Baby James by James Taylor, or her copy of Alive II by Kiss). She will also occasionally host record listening parties at various clubs, focusing entirely on vinyl LPs. As someone who still retains a fondness for LPs, I think this is pretty nifty.

Shoko Suzuki

But I digress. Sweet Serenity is dedicated to Shoko’s father, who died before the album was released; this is also reflected in some of the song titles, such as “Father Figure” (the parental theme is explored further in “Rose Pink no Cheek (my mama said, so)”). Also, for the first time since Love, painful love, Shoko plays a majority of the instruments on the album — she tackles drums, various keyboards, and even guitar (making this only the third studio album ever on which she plays guitar). Longtime acquaintance Shinobu Kawai shows up on a couple of tracks, while there are a bunch of other cameo appearances by the likes of Seiichi Yamamoto, Tokyo Local Honk, and members of Moonriders and Sentimental City Romance. Additionally, Shoko produced the entire record, and arranged everything save for “Sweet Serenity & Chocolate milk-tea” and “Father Figure” (the former was co-arranged by Hirokazu Ogura, the latter fully arranged by Ryuji Yamamoto).

It’s also not really important, but the disc itself is a Super Audio CD. Thankfully they are playable on standard CD players!

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Texas Bound and Flyin’

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Frisco Public Library

Although it was a horrendous and depressing movie, Smokey and the Bandit II is notable for its theme song: “Texas Bound and Flyin’,” performed by the Snowman himself, the late Jerry Reed. Although it was little more than an attempt by Reed to capture lightning in a bottle for the second time (it’s practically the same song as his hit “East Bound and Down” from the first film), it’s still a fun song — and is entirely apropos, I find, for what may become the next chapter of my life. You see, Apple and I may shortly be “Texas bound” ourselves.

As for flyin’, we’ve already done some of that recently with our fact-finding trip to Frisco, Texas last weekend. Since my company is relocating there and offered to pay each of its employees to go check out the area and see if they might like to relocate as well, we decided to take them up on the offer. If nothing else, it would be a free vacation. So we spent four days in the north Dallas area, seeing the sights, visiting family and hanging out with my boss (a.k.a. friend) and his family, who are all really great people.

We started by flying into DFW airport (which is as huge as a city in and of itself), picking up a rental car and heading north to our hotel. Thanks to the Price! Line! Negoti-aaaaa-tor! we scored a $55/night deal at a brand new, fairly upscale 3.5 star Sheraton right on Highway 121, which turned out to be good because it was centrally located near essentially everything we wanted to see. Not long after checking in, we met my boss at his new house, whereupon he then took us on a whirlwind tour of Frisco.

For the initial tour, we didn’t see anything in too great a depth, but we saw a lot of things. We stopped by the Frisco Public Library, which I tend to think of as “city hall” because it’s also where you do all of your tax, tag, registration, driver license and other affairs. Built in 2006, the five-story brick building sports a huge, modern library that spans four of those floors and looks really impressive. Apparently there is a new building being constructed behind the library which, if I recall correctly, will be a convention center.

Our rented Altima outside the boss's house

We drove through the heart of Frisco’s retail district, which includes the enormous Stonebriar Center Mall, complete with its 24-screen (plus IMAX) AMC theater and indoor ice skating rink. They had a really cool video game store there that specialized in classic games, including long-forgotten software and hardware from the Nintendo 64 to the Atari Jaguar. From there we saw the myriad of sports arenas downtown, including Pizza Hut Park (which hosts soccer, football, concerts and other events), Dr. Pepper Park (home of the Frisco RoughRiders baseball club, the Class AA affiliate of the Texas Rangers) and Dr. Pink Field (which belongs to the local school district). We even checked out the Frisco recreation center, a family-oriented gym with both an indoor pool and an outdoor water park.

That evening, we journeyed eastward into Plano, where there lives a huge Asian population comprised primarily of Chinese and Koreans. There was a big Asian supermarket there as well as a Sichuan-style restaurant that my boss and his family took us to; his wife and in-laws are from China’s Sichuan province and found the food at this place to be very authentic. Unfortunately, Apple wasn’t feeling too well so we took her back to the hotel to rest up while my boss and I went to see Iron Man 2 on the IMAX screen. Even though we ran behind and had to sit in the front row, I somehow managed to see the entire movie without getting a headache. (It was actually watchable, too — surprising.)

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