Archive for the ‘Reviews’ Category

SHO-CO-REVIEW 10: Shishousetsu

Filed under Reviews ··· Leave a Comment

"Shishousetsu" Album Cover

Shishousetsu Album Cover

Shishousetsu, released August 26, 1998, was Shoko Suzuki’s first album under her record contract with Warner Music Japan, with whom she signed after leaving Epic/Sony Records in 1997. Like her previous two albums there is an appreciable rock and roll influence; however, this is balanced with orchestrated pop, ballads and even a country number, making for a fairly diverse album (and more-or-less setting the pattern for many of Shoko’s future releases, which all tend to have a fair bit of diversity to them).

Once again, both Hiroaki Sugawara and Takeshi Namura are along for the ride (the latter even leaving his A&R position with Epic/Sony in order to take a similar job with Warner), but not in the same fashion as on the previous two albums (where the trio recorded and performed as a band). The three of them — with Shoko on drums, Sugawara on guitar and Namura on bass — appear together on only one track, “Atashi no Basho de.” Otherwise, Sugawara is a driving force on the record, playing guitar, bass, keyboards, arranging strings and programming.

However, despite his considerable input on the record, this would prove to be Hiroaki Sugawara’s last apperance on a Shoko Suzuki album. His influence on Shoko’s musical development is pretty significant, as arguably without Sugawara, Shoko’s music wouldn’t have made the turn from pop balladry to a more rock sound. The reasons why this was his last work with Shoko are beyond me, but Shoko’s next album would see her return to her original producer (Yoshiyuki Sahashi), and after that she started self-producing, which she still does to this day.

Shoko Suzuki

This record is probably more notable to a casual fan because of its main guest star: rock legend Tamio Okuda. Okuda co-wrote and appears on two tracks, “Tashikamete Ite yo” (the album’s single) and “Akai Mi ga Hajiketeta” (the single’s B-side). Takeshi Namura plays bass on both of these tracks, his only other appearances on the album. Yuta Saito, who worked with Okuda on many things — including almost all of Puffy’s albums up to that point — is also on hand, playing keyboards on the two Okuda songs. Additionally, Shoko and Tamio Okuda’s paths would cross again the next year, when both of them wrote songs for and appeared on Puffy’s Fever*Fever album.

In addition to Tamio Okuda’s appearance, Shishousetsu received another boost when “Tashikamete Ite yo” was chosen to be the theme song to the televised drama Koori tsuku Natsu, which aired on YTV from July to September of 1998. The double exposure of the song — Tamio Okuda’s apperance and its theme song status — likely helped it to become Shoko’s highest charting single ever as an artist, which was probably welcome news for her new record label (and perhaps Shoko herself, after her most recent singles had failed to chart).

Continue Reading…

Comments (0)

SHO-CO-REVIEW 9: Candy Apple Red

Filed under Reviews ··· Leave a Comment

"Candy Apple Red" Album Cover

Candy Apple Red Album Cover

Candy Apple Red, Shoko Suzuki’s final album recorded for Epic/Sony Records, was released on March 1, 1997. In hindsight, Shoko leaving her record company seemed to be a foregone conclusion — the record company wasn’t happy with Snapshots, and Shoko presumably wasn’t happy with how they handled her career after Hourglass. So after recording this record, she jumped ship and signed with Warner Music Japan in late 1997 (though she didn’t leave the Sony fold completely, as her artist management company was Sony Music Artists, with whom she would remain signed until 2003).

Despite whatever hard feelings toward her record company were there on Shoko’s part (if any), she didn’t let it affect the quality of her music — Candy Apple Red is spectacular from start to finish. It continues in the rock-based vein of Snapshots, except it’s even harder-edged. The band is once again the Snapshots lineup of Shoko, Hiroaki Sugawara and Takeshi Namura (no longer referred to as “Snapshots,” though), augmented by the Tokyo Ska Paradise Orchestra horns, several female vocalists (some of whom even share lead vocal duties with Shoko), and a few others. Though the record was also produced by the “Snapshots” trio, Sugawara alone is responsible for the arrangments this time out.

Shoko Suzuki

Intriguingly, Shoko (in the liner notes of the Life,/Music&Love DVD) wrote that, at this time, two albums that deeply affected her — musically and lyrically — were Marvin Gaye’s Let’s Get It On and Bob Marley’s Live! Musically, Candy Apple Red bears little resemblance to either of those albums; it’s definitely more of a straight-forward guitar rock album. The few times it does step into R&B/funk territory, it’s more of a upbeat R&B/funk (as opposed to Marvin’s slow-jam-style funk and R&B), while there is no appreciable reggae influence to be found anywhere. Of the album’s songs, Shoko is solely responsible for five tracks on the album, while Hiroaki Sugawara gets co-composer credit on about half the album. “Gogo no Sakamichi de” and “Angel” have lyrics by Keiichi Sokabe and Megumi Ogura, respectively, and Natsumi Tadano co-wrote the lyrics of both “Shelter” and “Sangatsu no Sei.”

Shoko Suzuki

The album’s title came about due to Shoko’s then-recently acquired Fender Jaguar guitar — its color is named Candy Apple Red. The guitar was featured in the promo photos and album art for Candy Apple Red (the album) and “Angel” (the album’s single). That guitar, along with a Fender Statocaster she acquired later (I believe), has remained Shoko’s electric guitar of choice to this day (it’s also featured heavily in the cover art and promotional photos for 2008’s Sweet Serenity).

In addition to recording this album, the 1996/97 period was busiest for Shoko as a songwriter up to that point. Nothing she composed in this period matched the success of “Yasashii Ame,” but it was during this time she began a lengthy association with Puffy, which would see Shoko’s songs present on several major hit albums. Shoko’s “Watashi no Nozomi” appeared on Yumi Yoshimura’s half of Puffy’s solosolo album (featuring a solo disc by each member of Puffy), which hit #2 in the summer of 1997 (several years later, Shoko would record and release her own version of “Watashi no Nozomi” on her Love, painful love record). Aside from that, Shoko’s work was recorded by artists such as Emi Wakui, Akito Hayase, Mutsumi Inoue, Hikaru Nishida and Seiko Ishii.

Continue Reading…

Comments (0)

Star Trek Online: Latest Screenshots

Filed under Reviews ··· 2 Comments

I last posted about the massively multiplayer PC game Star Trek Online during the open beta phase. The game hit retail release in early February, and now that it’s been several weeks since then, what’s the current state of the game? Am I still playing?

In fact, today was the first time I logged onto Star Trek Online in almost two weeks. I have Mass Effect to thank for this — as much as I love all things Trek, Mass Effect is simply a far superior sci-fi RPG in every conceivable way. But I like to bounce back and forth between my hobbies (and obsessions!), and because today was a Star Trek day in every other regard (hint hint), I decided to change things up and take a seat at the helm of my Constitution-class starship once more.

Star Trek Online has been steadily improving over time, and a number of the more irritating bugs have been fixed since I last ventured out into the Alpha Quadrant. Notably, my ship’s bridge officers are finally allowed to wear the custom Next Generation style uniforms that came with my Collector’s Edition of the game, so now we all look pretty spiffy as we tool around on those away missions. (Also, if you have the TOS-style uniforms, the “Roddenberry Special” miniskirts are now available to your female officers, for which I’m sure they’ll, ah, thank you.) There has also been a litany of gameplay enhancements, new missions, new ship designs and other errata that are detailed in much depth on the STO website. If you hate the lack of content on the Klingon side or have a beef with the overall gameplay mechanics, you’re going to continue to be disappointed — probably forever. But there it’s clear that Cryptic does keep improving and evolving the game as we go.

I’m still a lowly Lieutenant Grade 6, which essentially means I haven’t amounted to a hill of beans in the STO universe. Unlike two weeks ago, now I find myself surrounded by huge Galaxy and Sovereign-class ships as I fly through sector space, a grim reminder of the fact that tons of other players have leveled way, way past me while I was busy recruiting the galaxy’s best and brightest for Commander Shepard’s suicide mission. (Hey, the Normandy ain’t gonna fly herself, no matter what EDI might tell you. I make no apologies.)

While I haven’t yet spent enough time to offer a more in-depth review of the new content and the other enhancements that lurk just beneath the surface, I did take a bunch of screenshots that might give you a glimpse into the exciting and ever-changing world of Star Trek Online. If you have a soft spot for the original Enterprise as I do, some of these shots may be a real feast your eyes.

U.S.S. Songkhla (NCC-104750-A)

Tugboat Duty: Towing a Wrecked Freighter

Entering Standard Orbit While Deftly Avoiding the Asteroids

Ensign Sansanee and Captain Harvie on the Bridge

Not Exactly an Ideal Vacation Spot

The Constitution-Class Ship's Unique Blue Phasers

Sansanee, More Interested in a Tribble than the Mission

Ready to Repel the Klingon Invasion of Vulcan

It's Drive-In Movie Time at Starbase One!

My Recreation of a Classic TOS Orbit Shot

Second Star to the Right, and Straight On Till Morning

Lending a Hand to a Disabled Crewman

If It's Borg, Shoot It!

Comments (2)

Review: Star Trek: The Original Series (Blu-Ray)

Filed under Reviews ··· Leave a Comment

Star Trek TOS Season 3 Blu-Ray Set

For my birthday this year, my friends Pooch and Reaper gifted me with the Season 1 and 3 boxed sets of Star Trek: The Original Series on Blu-ray disc. Since this series (hereinafter referred to as TOS) was perhaps my first television love, and sparked an obsessive fanaticism which hasn’t waned for a minute since, I thought it appropriate to post my impressions of these all-new, high-definition episodes. They are, after all, the most significant reissue of TOS yet.

Since the moment the final episode aired in 1969, the original Star Trek became one of those iconic shows that has seen release on just about every media format ever conceived by man. Over the years, I’ve owned episodes on Betamax, VHS and DVD, each release getting progressively better — the VHS tapes added preview trailers, the initial DVD releases added remastered picture and sound, etc. The Blu-ray discs, however, add more than any of the others, for they contain the remastered episodes with all-new effects shots created by CBS Digital and rendered in high definition. This enhanced version of TOS has, amongst Trek fandom, become known as TOS-R.

What CBS has done here is monumental. Almost every effects shot in the series — ship flybys, phaser combat, etc. — has been reproduced digitally. This effort was apparently sparked by the format of the original effects composites, which were apparently low-resolution and could not be scaled up to high definition without massive quality loss. CBS’s solution was to recreate the effects entirely, and what we end up with are some (mostly) pretty impressive renders that add a whole new level of depth. Every time you see the Enterprise on screen, it’s like seeing her with a totally new set of eyes. Even several minor composite shots have been replaced, like some of the hand phaser effects and what-not.

The Blu-ray discs bring to life not only the new effects shots, but the old tried-and-true footage of Kirk, Spock, McCoy and the rest of the gang as well. TOS has never looked better — or sounded better, either, thanks to the new 7.1 surround sound mix. While watching the episode “Wink of an Eye” on the big screen earlier tonight, I was stunned by the level of detail that’s visible. At times, this even had the effect of cluing me into the crummy paint jobs and slapdash construction of the set pieces, which made me chuckle because I’ve never noticed them despite years and years of watching this same footage over and over.

Continue Reading…

Comments (0)

SHO-CO-REVIEW 8: Snapshots

Filed under Reviews ··· Leave a Comment

"Snapshots" Album Cover

Snapshots Album Cover

Snapshots, released June 21, 1995, is generally considered the album where Shoko Suzuki’s music went rock. Of course, this isn’t something on the scale of Dylan going electric, as Shoko had recorded rock songs as far back as her first album…and she would continue to showcase pop songs and ballads on her future works. However, her musical style definitely changed on this record: whereas Shoko’s previous albums were rooted more in contemporary pop and balladry, from here on out her style would be rooted more in a ’60s rock style, with numerous stlyistic divergences (country, jazz, blues, etc.) occurring from there. It’s sort of like how Sgt. Pepper’s Lonely Hearts Club Band and The Beatles are considered “classic rock” albums, but have numerous different styles — often non-rock — contained within (and really, that’s not a bad metaphor for Shoko’s career as a whole). I feel I should note that, from this point on, I consider pretty much everything Shoko released to be fantastically great. While there are bits of the eariler albums I might not care for too much, I pretty much have nothing bad to say about anything Shoko has released since 1995.

Shoko Suzuki

Interestingly, this album was not initially conceived as a “Shoko Suzuki” album. After the sessions that produced her previous mini album, Shoko decided to form a rock band with her husband/producer Hiroaki Suagawara and Sony A&R executive Takeshi Namura. The band, named “Snapshots,” featured Shoko on lead vocals, drums and occasional keyboards, Sugawara on guitars, keyboards and backing vocals, and Namura on bass and occasional guitar. The trio was assisted in the studio by a number of friends and colleagues, including the horn section from Tokyo Ska Paradise Orchestra, keyboard player Tsuehiko Yashiro, and multi-instrumentalist KYON (who still works with Shoko to this day). Also, for the first time in her career, Shoko began collaborating on song compositions: a number of songs on the album were co-written by Shoko and Hiroaki Sugawara in tandem (while before Shoko handled almost all composing by herself). Additionally, one track was written and composed by former Utopia member Mark “Moogy” Klingman (somewhat fitting, as Shoko is a big fan of Todd Rundgren, Utopia’s leader), and another was composed by the rock band GREAT3 (who would release their debut single a couple of weeks after Snapshots was released) — oddly enough, this gives Shoko Suzuki a link to Shonen Knife, as GREAT3’s bass player (Kiyoshi Takakuwa) played bass on Shonen Knife’s 1999 single “Yamucharou de Mecha Umakarou” (a single which I purchased at the last Shonen Knife concert I attended).

Look!! it's my ludwig '62!!

For the first time ever, Shoko handles all the drum parts on an album; her apparent pride in her drumming extends even to the album cover, which prominently displays her beloved red Ludwig drum kit (one of the alternate back cover images has a snapshot of her and the kit, with the caption “Look!! it’s my ludwig ‘62!!”). In addition, on the track “#7 Shuffle” she handles nearly all of the instruments (including guitar and piano), a bit of foreshadowing of her Love, painful love record five years down the road.

Of course, Epic Sony Records probably wasn’t keen on the whole Snapshots/rock band thing — after all, Shoko’s last full-length album for them had reached the top 20; it can be assumed Epic Sony didn’t like the idea of their rising pop star suddenly being hidden behind a drum kit in an untested, unknown rock group (as this was several years before the trend of female-fronted rock groups in Japan, like detroit7 and GO!GO!7188; heck, even Puffy wouldn’t debut for another year at that point, and Ringo Shiina was still a couple of years away from debuting). So while the resulting record — which itself was named “Snapshots” — is credited as being produced and arranged by the band Snapshots (complete with a credit listing the band members), that’s the only mention of the band’s name anywhere on the record, which was otherwise credited solely to Shoko Suzuki.

Continue Reading…

Comments (0)

SHO-CO-REVIEW 7: Shoko Suzuki Sings Bacharach and David

Filed under Reviews ··· Leave a Comment

"Shoko Suzuki Sings Bacharach and David" Album Cover

Shoko Suzuki Sings Bacharach and David Album Cover

After the struggle of recording RadioGenic, Shoko Suzuki was ready to retire from the music business — even though she was only 28 years old and coming off her most successful year ever as a recording artist. Apparently, the credit for talking Shoko out of retiring is to be given to Takeshi Namura, who had become her A&R director during the recording of RadioGenic. Namura convinced Shoko to go to Los Angeles to record a mini album of Burt Bacharach covers — Shoko, being a big Bacharach fan, agreed to do it. It would also be a chance to take a break from the stress of constantly recording in Japan and pressures from the record company. The resulting four song mini-album, Shoko Suzuki Sings Bacharach & David, was released on June 1, 1994.

The album was produced by Shoko, Hiroaki Sugawara and Namura and arranged by Sugawara, but all of the backing tracks and some of the backing vocals were performed by many well-known L.A. session musicians. Among these musicians were Leland Sklar, Fred Tackett, Bill Payne, Paulinho da Costa (who, amusingly, has a typo in Shoko’s name — it’s spelled “Shoko Suzukif” — on his official web page) and Rick Marotta — Sklar and Payne would again work with Shoko on her Atarashii Ai no Uta album in 1999. Shoko herself handles no writing or musical duties at all, outside of penning a new set of Japanese lyrics for the Bacharach standard “This Girl’s in Love With You.”

Burt Bacharach

Mr. Burt Bacharach, baby! Yeah!

Interestingly, Leland Sklar would unknowingly play a key part in the next phase of Shoko’s career — Takeshi Namura had been a professional bass player before he became an executive at Sony; when he told Sklar he was a bass player (as in, no longer a bass player), Sklar responded (paraphrasing): “What do you mean, you were a bass player? A bass player is a bass player his whole life.” This apparently motivated Namura enough to take up the instrument again, which would become a critical part of Shoko’s change in musical direction starting with her next album.

Continue Reading…

Comments (0)

SHO-CO-REVIEW 6: RadioGenic

Filed under Reviews ··· Leave a Comment

"RadioGenic" Album Cover

RadioGenic Album Cover

I’ve teased about this album a bit in my previous reviews; namely, that some serious stuff went down during this period in Shoko Suzuki’s career. In my review for Hourglass, I wrote that album was a bit of a turning point for Shoko musically, in that it was her first record with Hiroaki Sugawara and that you could hear traces of where her music would end up going. However, RadioGenic is probably the key turning point in Shoko’s entire career. The album, released on November 1, 1993, signaled the beginning and end of Shoko’s brief stay in the pop limelight — and very nearly signaled the end of her career, period.

The impetus for this album was, incidentally, Hourglass itself. Or rather, Epic Sony’s reaction to the record. As I noted in the review for that album, the sound and overall feel was a bit darker — or more melancholy, perhaps — than Shoko’s previous records. This, in addition to the poor chart performance of Hourglass (Top 50, when Shoko previously consistently hit the Top 40) led to a mandate from Epic Sony: this time around they wanted an upbeat, bright sounding pop record from Shoko (presumably something they felt would sell). To help achieve this, producer Satoshi Kadokura was brought in, as was a new A&R director from Sony: Takeshi Namura, a former professional bass player who had worked with singer Ann Lewis back in the early 1980s.

"Shin Kimagure Orange Road" Soundtrack Album

Shin Kimagure Orange Road Soundtrack Album

Additionally, after writing many of the lyrics for her previous three albums, Shoko would not write a single word on any of the songs on RadioGenic. Instead, several lyricists were brought in: Mariko Okabe (who would later write the lyrics for several hits by Johnny’s boy band TOKIO), famed anime and video game composer Yuki Kajiura (oddly enough, this gives Shoko Suzuki her second link to the Kimagure Orange Road franchise, as Kajiura would later compose the music for the Shin Kimagure Orange Road film in 1996) and Masumi Kawamura, who would be writing lyrics for Shoko for the first time since Kaze no Tobira.

Also, in what seems to be a classic case of “Hey, let’s put a recording artist from the West on our record, and maybe it’ll sell!” syndrome that you’ll sometimes see in the Japanese music industry, Corey Hart was tapped to write a song to sing as a duet with Shoko on RadioGenic. Yes, that Corey Hart. “Sunglasses at Night” Corey Hart. Predictably, Hart’s song “Original Aim” was released as a single, though it did not chart.

Corey Hart and Shoko Suzuki

Corey Hart and Shoko Suzuki

There are more-or-less two backing bands on the album — those on the Kadokura tracks, and those on the tracks Hiroaki Sugawara (who was brought in on the project later) produced. Hirokazu Ogura is the only player to split time with both backing bands, playing most of the guitar on the album (Shoko’s longtime producer, Yoshiyuki Sahashi, makes his only appearance playing guitar on “Original Aim”). Shoko’s instrumental contributions are limited mostly to the Sugawara tracks; she plays a little keyboard and some drums on those, and (appropriately) a chime on “Chime” (which is a Kadokura-produced song).

Continue Reading…

Comments (0)

SHO-CO-REVIEW 5: Hourglass

Filed under Reviews ··· Leave a Comment

"Hourglass" Album Cover

Hourglass Album Cover

Hourglass, released on December 1, 1991, is a fairly important record in Shoko Suzuki’s career. First and foremost, it is the first record where she collaborated with Hiroaki Sugawara, who would play a key role in Shoko’s musical development over the next several years — eventually helping Shoko move away from the ballad/light pop style of her early work into a more ’60s pop/rock-based sound. There are traces of this future musical direction in spots on this album — for example, the new arrangment of “Happiness” (the original version of this song was the album’s first single) wouldn’t sound too out of place on an album like Snapshots. Also, “Love Child” sports an light R&B arrangement, which Shoko had never really attempted before.

Even Shoko’s usual ballads sound a bit different here — more sparse, a bit more somber in tone, and often piano-heavy…not unlike 2006’s Suzuki Syoko, in fact (“Todokukashira,” for instance, would fit in well on that CD). And after fully writing half of the last album, Shoko is solely responsible for seven of this album’s ten tracks — though it’s also interesting to note that this album has the first released song recorded by Shoko that she didn’t write at all (the aforementioned “Love Child”).

Ad for "Hourglass"

Ad for Hourglass

Sugawara is responsible for arranging seven of the songs on the album, with former My Little Lover member/producer Takeshi Kobayashi arranging two songs, and Masato Nagahata responsible for arranging the one remaining song. Yoshiyuki Sahashi, who was largely responsible for producing and arranging Shoko’s first four albums, is around in an extremely limited role — he plays guitar on two songs. Mostly, though, Shoko and Hiroaki Sugawara tackle much of the album’s instrumentation — Shoko drums on about half the record and plays a bunch of piano (for the first time), while Sugawara is responsible for keyboard and bass work (and also drums on “Love Child”). A few other players (including the aforementioned Masato Nagahata and future Puffy sideman Takamune Negishi) handle some keyboard, bass and drum work, with Hirokazu Ogura playing guitar on almost half the record as well. But clearly, the main focus is on the working relationship between Shoko and Sugawara.

Continue Reading…

Comments (0)

SHO-CO-REVIEW 4: Long Long Way Home

Filed under Reviews ··· 1 Comment

"Long Long Way Home" Album Cover

Long Long Way Home Album Cover

As part of my continuing series of Shoko Suzuki album reviews, here is a look at her album Long Long Way Home.

This was Shoko’s fourth album, released on November 21, 1990 — just over eight months after Kaze no Tobira (and also her fourth album in just over 24 months). In the West, this sort of release pattern fell out of favor in the late 1960s, but even today in Japan artists will often release at least an album per year. This fairly hectic release pace, coupled with Shoko’s own tendencies to push herself hard, caused a great deal of stress in her life — kind of like what happened during the sessions for Kaze no Tobira (and would happen again in the sessions for 1993’s RadioGenic). This time, she took a little break before getting back to work.

Shoko SuzukiFor the first time, Akira Nishihira does not appear on a Shoko Suzuki record (nor would he ever appear on another). However, Yoshiyuki Sahashi is still around producing and arranging, this time working with Takeshi Fujii (who did some synthesizer programming on Shoko’s previous album). I don’t know if it’s Fujii’s influence or something else, but this record strikes me as being far lighter and a bit cleaner sounding than Shoko’s previous releases. I used to not care for this record very much for that very reason — I like some rough edges present, but here they’re totally smoothed over. However, I have since come around to liking this record; it’s still probably my least favorite Shoko album (which is not the same as saying “this is a bad album”), but I feel I used to be a bit unfairly prejudiced against it because many of the songs are very soft and clean sounding. But I’ve given the record many serious listens since then, and several of the songs are now among my favorite of Shoko’s songs.

However, I’ve encountered people online who hold this as one of their absolute favorite Shoko records, so I guess take my opinion with a grain of salt.

Continue Reading…

Comments (1)

Impressions: Star Trek Online (Open Beta)

Filed under Reviews ··· 5 Comments

Visiting strange new worlds

Star Trek and video games. Like many geeks, they’re two of my first loves, forged in my early years when bright colors and awe-inspiring, imagination-stoking stories were all I needed to be truly happy. So it should be no surprise that every time these two elements come together, I sit up and take notice. Usually I find myself underwhelmed, but today I’m positively aglow. And you, dear reader, whether you like it or not, are about to discover why.

For the past week, I’ve been participating in the open beta test of Star Trek Online, the massively multiplayer online role-playing game (MMORPG) from Cryptic Studios, makers of Champions Online and City of Heroes. If those titles don’t exactly inspire confidence, you’re not alone. Maybe, being a hardcore Trekker, I’m more forgiving than most — but it’s my opinion that Cryptic has created something amazing in Star Trek Online, something the cosmos has badly needed for a good number of years: a decent Star Trek video game.

In fact, STO is more than mere decency would imply. In the short couple of weeks since the beta began, I’ve watched it evolve from a rough, buggy and somewhat small-feeling universe to a huge, open-universe game with real polish and real potential — even with the bugs that remain to be fixed. Every Star Trek fan’s dream, whether you like the classic original series, the iconic adventures of Picard’s Enterprise or the dark days of the Dominion War, is represented faithfully by at least one slice of Star Trek Online. It’s enough to make a grown man imitate phaser sound effects while flying his very own replica of the Enterprise about the galaxy.

Because it’s an MMORPG, Star Trek Online is different than your average singleplayer-centric game. It’s a huge open world, a persistent virtual universe that’s constantly running on a farm of servers 24/7, changing and evolving whether you’re part of it or not. You share this game world with all of the other players, who are exploring space, getting into battles and engaging in commerce at the same time you are. Although there aren’t as many opportunities for you to actually play with others as there are in most MMOs, there are still lots of ways to team up and tackle missions, attack the enemy and defend Federation starbases with tons of other people from around the world.

Being a somewhat anti-social person, I’ve never had a real hankering to play popular MMOs like World of Warcraft or EVE Online; usually I would rather explore a game’s virtual universe my myself. Additionally, I was never really a fan of the fantasy setting (dragons, orcs, wizards and so forth) on which most MMOs are based. Star Trek Online therefore presents a unique opportunity for me to enter the world of MMORPGs on my own terms, using a setting both familiar and welcome. And the fact that solo play seems to be rather commonplace — even hard to avoid — in STO only made it easier for me to give it a try.

Continue Reading…

Comments (5)